Postmortem
Telekinetic Chipmunk » Devlog
How did the jam go?
It went well, I went from not having any ideas, to having too many and finally realizing I only really had time to make one mechanic and use it through the entire game.
How much time did you spend on it?
I probably spend a good 6 hours each day or so.
What part of 'making a game' do you need the most help with?
I wanted to include a lot more ideas so I'd say I just need to learn how to create mechanics faster and not spend so much time perfecting them. I also needed to probably spend more time at the start figuring out the full game because I did make other small mechanics but they didn't fit anywhere in the game to use.
Files
Telekinetic Chipmunk.zip 350 MB
Sep 01, 2022
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Telekinetic Chipmunk
You're a chipmunk trying to get a strawberry by using your telekinetic abilities to power fans.
Status | Released |
Author | Rivero |
Genre | Strategy |
Tags | 3D, Simple, Singleplayer, Unreal Engine |
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